Archive for category facilitation

Rotating Team Roles

Generally there are two schools of thought when it comes to Scrum team facilitation:

1. A dedicated ScrumMaster facilitates each session.
2. Each team member takes a turn facilitating sessions.

I’ll illustrate how I’ve approached the latter and explain below why I’ve seen it work quite well.

Daily Standups
Typically I start out facilitating daily standups using techniques that I’ve spoken about before. I’ve found that it takes 1 or 2 iterations of playing the ScrumMaster role in the daily standup before the team members feel comfortable enough to step in. Once I step back, we rotate through the iteration so that ideally each team member has an opportunity to facilitate at least once.

Daily Standup Rotation

[Read More]

, ,

15 Comments

A Mirror for the Team

ScrumMaster Lego MirrorAlistair Cockburn once stated that Scrum is a mirror, and that organizations need to look into the Scrum mirror no matter how difficult it may be.

I would take that a step further and say that the ScrumMaster is the mirror for the team.

A team often unintentionally falls back into situations in which they’ve previously committed to improving.

For example, let’s say that in the last iteration retrospective the team decided that they need to expand the ownership of each story. The last iteration was a success, yet it seemed as though they were not collaborating effectively. Each user story had one developer doing most, if not all of the assigned tasks… [Read More]

, , ,

4 Comments

Passive Aggressive Facilitation

Passive Aggressive FacilitationPracticing servant leadership as a ScrumMaster requires a great deal of empathy and patience. This includes suppressing actions that would otherwise cause harm to team morale and self organization if unchecked.

One trait in particular that is extremely counterproductive to the role is passive aggressiveness.

As someone who has been known to be snarky on occasion, I’ve had to practice my facilitation skills over time in a real team setting… [Read More]

,

10 Comments